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The Worst Video Games of This Year, Based on Metacritic

Across the internet, fans are quick to share their rankings of the greatest titles of 2025. But what about the stinkers, the failures? It's time to take a momentary detour to examine the absolute worst games of the year, based on review aggregator Metacritic. Is every one of these games truly as terrible as the reviews suggest? Let's find out.

10. Welcome Tour for Switch 2

Aggregate Score: 54/100, User Score: 3.4/10

First impressions to this tech demo were colored by its $9.99 price tag, with many voicing frustration it wasn't a bundled game like competing console launches. Professional assessment was quite mixed, from scathing critiques to more generous appraisals that praised the delightful software itself. Regardless of the debate, the title proved to be a notable commercial performer during its launch month.

9. Rennsport

Metascore: 53/100, Audience Score: 3.2/10

Marketed as "more than a racing game," this simulation from Competition Company and Teyon garnered overwhelmingly poor reviews. Critics noted that the game fell short in key areas, notably in a year packed with excellent racing games. For many, this sputtering stinker was advised to be left in the garage.

8. Bubsy in: The Purrfect Collection

Aggregate Score: 53/100, User Score: 8.6/10

Before we start: the irritating title grammar is a minor point of contention. This collection of 1990s-era platforming games features a sarcastic feline known for non-stop jokes. The consensus was that these games haven't aged well originally and haven't gotten better with age. The notably positive user score remains a curious anomaly to the Metascore.

7. Nen x Impact

Metascore: 53, User Score: 3.5

This anime-inspired brawler encountered widespread disappointment from both reviewers and players. Issues included a limited roster of characters and a severe lack of content. Fan reaction was notably negative, with some stating a desire that the title's failure would be a warning for the developers.

6. Riders Vs Dogoos

Metascore: 51, User Score: 5.3

Hailing from the quirky Hyperdimension Neptunia series, this bike-riding title tasks players with gathering slime-like creatures. The assessment was that its attempt to recreate a rolling-collection gameplay loop ultimately fell flat, coming across as more of a quick spin-off than a substantial Neptunia game. Its short length combined with a $40 price tag seemed like a bold choice.

5. Captain Blood

Aggregate Score: 50, User Score: 5.3

This title is a curious artifact from the mid-2000s, seeing the light of day after years and years in production delays. The publishers made the decision to keep the game as an authentic product of its time, acknowledging that contemporary players might criticize its old-school mechanics. As such, many reviews concluded that the tale of its development was more compelling than the end product.

4. Scar-Lead

Aggregate Score: 44, Audience Score: 2.4

This anime-art action game modeled after games like *Returnal* fell flat with critics. Common complaints were repetitive adversaries, repetitive levels, and a forgettable story. A much-criticized system involving the outfit degradation was seen as adding nothing and undermined the game's potential charm.

3. Ambulance Life

Aggregate Score: 44, Audience Score: 4.9

Recall the tense medical sims of the past, then take out the compelling story. That, according to reviews, is pretty much *Ambulance Life*. Reviewers found the core gameplay loop to be tedious and repetitive, and the story's portrayal of serious themes was criticized as being tone-deaf. The overall experience was deemed a missed opportunity.

2. Tamagotchi Plaza

Metascore: 43, Audience Score: 5.8

This shift away from the classic virtual pet formula turns the franchise into a town-management title. The result, per critics, was a dull series of repetitive tasks that rapidly grew tiresome. Some reviews went so far as to declare it one of the most disappointing titles available on its platform, noting a dearth of depth.

1. MindsEye

Metascore: 37, User Score: 2.5

Arriving as a high-profile GTA-style title from a team featuring well-known figures, *MindsEye* was a spectacular critical flop. Reviews savaged its poor shooting mechanics, dull missions, and a plethora of technical problems. Critics found it to be a downgrade compared to decades-old games in the similar style. Despite the scathing reviews, a tiny number of positive user reviews found fun in the experience, providing a rare counterpoint.

The writer

Jeffrey Johnson

A political analyst with over a decade of experience covering UK governance and public affairs, specializing in policy impact assessments.

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